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Denjin makai 2 kurokishi
Denjin makai 2 kurokishi












  • Skullbyule, Mix And Match Critter consisting mostly of insect features.
  • Zeldia/Zel Dia, a female Winged Humanoid with claws.
  • While the graphics and sound weren't that special at the time and the story is basically nonexistent as can be expected for the genre, it's main claim to fame is 8 distinctly different playable characters, each with a large moveset: each character has 4 basic combo strings, a projectile attack, 2 different Desperation Attacks, 2 basic special attacks, a Limit Break and a varying number of unlisted special attacks. those guys who made all those robot games). Guardians/Denjin Makai II is an obscure Japan-only beat'em-up released in 1995 by Banpresto (ie. PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP. DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE. THIS SHOULD BE WORKING NOW, REPORT ANY ISSUES TO Janna2000, SelfCloak or RRabbit42. The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace.
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    denjin makai 2 kurokishi

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    #Denjin makai 2 kurokishi manual

    Before making a single edit, Tropedia EXPECTS our site policy and manual of style to be followed.In 2017 the game was fan translated into English. In 1995, the game received a sequel, Guardians ( ガーディアンズ), also known as Denjinmakai II ( 電神魔傀II). It was released with the title Ghost Chaser Densei for the Super Famicom home console on Septemand was published by Banpresto. The government has set up a special police organization, Ghost Chaser, to stop Ghost terrorists. However, criminals who can not be found by the control system, called Ghosts, have infiltrated the country. In the year 2079, there is a country in the far east where a super computer controls all of the information in its cities, and crimestopping was supposed to be perfect. In the home version, only three (Makai, Iyo, and Belva) out of the six characters are playable, and the other three (Kurokishi, Zeldia, and Tulks) were turned into bosses one stage was also removed. Weapons have limited uses and will disappear if the player is disarmed by an enemy too much or when the player moves to a new area. Items such as weapons, health recovery items, and items awarding extra points can be picked up by standing over one and pressing the attack button. A thrown enemy can be tossed at another for additional damage. When an enemy is grabbed, the player can perform a grab attack by pressing the attack button or perform a throw by tilting the joystick left or right. When two players play, they can perform team-based special moves.Įnemies can be grabbed simply by walking into one of them. The player also can perform a jump attack. The final blow of the combo can be changed to a throw if the player moves the joystick in the opposite direction just before landing it.

    denjin makai 2 kurokishi

    Pressing the attack button repeatedly when attacking an enemy or multiple enemies will cause the player character to perform a combo. The controls consist of an eight-way joystick and two buttons for attacking and jumping respectively. Health gauges are displayed for both player and enemy characters, while energy bars are displayed for special moves. A sequel, Guardians, was released in 1995.ĭenjinmakai can be played by up to two players simultaneously. It was later ported to the Super Famicom (known as the Super Nintendo Entertainment System in other countries) under the title Ghost Chaser Densei ( ゴーストチェイサー電精). Denjinmakai ( 電神魔傀), or Denjin Makai, is a 1994 side-scrolling beat 'em up developed by Winkysoft and published by Banpresto that was originally released as a coin-operated arcade game.












    Denjin makai 2 kurokishi